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First Assault is a free-to-play competitive first-person shooter based on the cyberpunk anime Ghost In the Shell: Stand Alone Complex. Players can join the fight as any member of Section 9, each with their own unique skill.
Publisher:Nexon Playerbase: Medium Type: MMO Shooter Release Date: July 28, 2016 (NA / EU) Shut Down Date: December 6, 2017 Pros: +Distinct character skills. +Skill Sync. +Permanent weapons. Cons: -Generic FPS gameplay. -Spray pattern inconsistency. -Cyberbrain implants are temporary. -No PvE (could have done a lot more with the GitS franchise!) |
First Assault Overview
Ghost In the Shell: Stand Alone Complex – First Assault Online, also known as First Assault, is a free-to-play first-person shooter from Neople and Nexon. Players pick a member of Section 9, each with their own unique skills, and set out to take other players on in Team Deathmatch, Demolition, and Terminal Conquest modes. All members of Section 9 are voiced by their original English voice actors. Skills can be shared with other players via a Skill Sync mechanic. As they play, players will unlock new weapons automatically. Cyberbrain implants can be used to give players an extra edge in battle, but they have to be used carefully. Implants eventually burn out and temporarily render the implant slot unusable.
First Assault Key Features:
- Play as Members of Section 9– play as one of your favorite members of Section 9 from the Ghost In the Shell anime or one of the new members created for First Assault.
- Original English Voice Cast– enjoy the voiceovers from the original English voice actors as you play through First Assault.
- Fight Alongside Tachikomas– successfully capturing a terminal in Terminal Conquest grants your team a Tachikoma temporarily.
- Skill Sync– share abilities such as cloaking and heat sensing with allies using Skill Sync.
- Cyberbrain Implants– gain an edge during battle with cyberbrain implants, which allow you to give your character an extra boost for several games before burning out.
First Assault Screenshots
First Assault Featured Video
Full ReviewFirst Assault Review
By Matt Chelen
Note: This game is currently in Early Access and this review will be updated if need be when the game is released in full.
Ghost In the Shell: Stand Alone Complex – First Assault Online feels like a long overdue entry in a largely disappointing catalog of video games based on the classic anime series. It is a first-person shooter set in the cyberpunk world of Ghost In the Shell. You get to play as your favorite characters from Section 9. The original English voice cast voices each of the characters. It’s a dream come true for Ghost In the Shell fans—on paper.
A Visceral Experience
The first time I loaded up First Assault, I was rather impressed. There’s a familiar feeling about it; it feels a cut above many of the free-to-play shooters I’ve played in the past. The way you are carrying bobs around when you run, the relatively low jump height, and the sound dampening when you get hit are but a few features that lend to the overall great feel. The voice acting is similarly impressive, all sounding exactly as you would imagine it should. So many little details are accounted for. The graphics are not the most impressive, but they are serviceable at worst and the character models adapt the classic anime style rather nicely.
However, I personally felt that the sound dampening could be a bit much at times. Two or three hits, taking less than half your health, could lead to upwards of ten seconds of near-deafness. It doesn’t hurt the overall experience, but it is bothersome at times.
PvP Only
First Assault is, unfortunately, a PvP-only title. The game contains no PvE elements at all. There has been talk of PvE being added based on player demand, but the odds appear to be slim at present. This won’t be a dealbreaker for everyone, but if you had dreams of running through dungeon-like PvE maps with friends and calling on Tachikomas whenever you needed help, you won’t find them realized here.
What you find instead is a fairly standard free-to-play first-person shooter. There is a unique form of point capture in which a Tachikoma or think tank will spawn to help the victorious team capture the next point, but the rest of the modes are standard fare. There is the standard team deathmatch mode and a demolition mode that ends up being a single-life elimination the majority of the time.
That being said, the game handles PvP fairly well. Given that it’s a character-based shooter in which you play as the various members of Section 9, PvP could be awkward if not handled well. You don’t really want to see Batou shoot Major Kusanagi, for example. In First Assault, you see the enemy team as generic thugs. It’s a small feature, but I found that it helped a lot with immersion. It’s still awkward to see multiple players playing the same character, but that is currently unavoidable.
Spray and Pray
By far, one of my biggest issues with First Assault is the seemingly random spray patterns. At times, your best option is to crouch and shoot in bursts, increasing your accuracy by several fold. Other times, your best bet is simply to run in with guns blazing, dodging in and out of cover as you aim only in other players’ general directions.
SMGs are the worst offenders. When close quarters combat is happening I will equip my SMG, run into a room, make sure my crosshair is on the player, and fire with reckless abandon. Even when aiming at their chests headshots are almost guaranteed as long as you can stay alive. On multiple occasions, I’ve even managed headshots from sniping distance with an SMG.
It’s an absurd system that encourages spray and pray over any real tactics. The sniper is the lone exception, but I’ve found sniping to be touchy and difficult to aim, requiring different sensitivity settings from other weapons.
Skill Sync
First Assault handles characters differently than most character-based shooters. Usually, players are required to choose a character based on the role they want to play, thus being locked into a specific loadout. In First Assault, all characters are identical except for a single skill. Kusanagi can cloak, Saito can detect opponents with heat sensing, Batou can launch rockets out of his arm, Ishikawa can place a sentry that shoots at all enemies within its range, and so on.
Each of these skills has a cooldown period and requires a certain amount of points earned through kills and completion of objectives. A second tier that increases the skill’s usefulness can be activated by saving twice as many of the aforementioned points. For example, Batou’s Tier 2 arm launcher launches two rockets instead of one.
Upon activation of skills, nearby players can sync up with you, allowing them to temporarily make use of the same skill. It is a unique system that increases the importance of activating a skill at an opportune time.
Progression
As a free-to-play game, Neople opted to implement a system of progression into First Assault. I imagine they thought that they needed to make sure players are always working towards something to encourage them to play. There are several forms of progression currently in-game that run in parallel.
There is a level system that, at present, doesn’t seem to do much. As you level up, the symbol denoting your rank will change. You will go from bronze to silver to blue to gold, from one bar to two, and so on. With each level up, you will be awarded a certain amount of GP (the in-game currency). At certain levels, you will unlock new cyberbrain sockets, allowing more implants to be active at once. Beyond that, your level doesn’t appear to affect anything. Matchmaking will match you with players of all ranks, and weapon unlocks don’t have level requirements.
After each match you earn a certain amount of TP based on how well you did. TP is then distributed to each of several in-progress unlocks that you can set manually in your armory. At any one time you can have one gun and one of each accessory set to unlock. Once the item is unlocked, you then pay GP to purchase it permanently. Several of the items you unlock will give you an outright bonus, but the bonuses are small and, more often than not, there is a trade-off.
However, not all weapons can be unlocked in this manner. Some have to be purchased from the shop using GP. Depending on the weapon you are aiming for, you could find yourself grinding GP instead of TP.
Cyberbrains
At the end of each match, you can choose one of three items as a random bonus. You will get either 10% extra GP, 10% extra experience, or a random cyberbrain implant. Each implant grants a small bonus — usually less than or equal to 10% — to movement speed or accuracy. After a few games, these implants will burn out and, for a few more games, you will have a cyberbrain slot that can’t be used.
The implants add an interesting twist on the typical gear enchanting/embedding mechanics seen in other games. You have to carefully choose what implants to use and when for maximum effect. At present, however, they don't seem to last long enough to be used effectively. Furthermore, I have concerns that they may one day add a pay-to-win element to the game, either through paying for more impressive implants or the ability to pay to have burned out implants removed faster.
Final Verdict – Good
First Assault is nothing new. There are a few new twists injected into a standard formula that has been in play for quite some time, but it will ultimately feel very familiar. Despite that, the high production values, inclusion of the original voice cast, and Ghost In the Shell setting may convince you to play it over other games. At this point in time, it is not pay-to-win in the slightest. Keep in mind, however, that that could change in the future. This is the first time that we have seen a major free-to-play publisher make use of Early Access, and First Assault’s tenure may very well set a precedent.
ScreenshotsFirst Assault Screenshots
VideosFirst Assault Videos
LinksFirst Assault Links
First Assault Official Site
First Assault Wikipedia
First Assault Developer Website
System RequirementsFirst Assault Wikipedia
First Assault Developer Website
First Assault System Requirements
Minimum Requirements:
Operating System: Windows 7 / 8
CPU: Intel Pentium 4 2.4 GHz (Dual core recommended)
Video Card: Nvidia GeForce 7600 GT / AMD Equivalent
RAM: 2 GB
Hard Disk Space: 4 GB
CPU: Intel Pentium 4 2.4 GHz (Dual core recommended)
Video Card: Nvidia GeForce 7600 GT / AMD Equivalent
RAM: 2 GB
Hard Disk Space: 4 GB
Recommended Requirements:
Operating System: Windows 7 / 8 / 10
CPU: Intel Pentium 4 3 GHz (Dual core recommended)
Video Card: Nvidia GeForce 8600 GT or better
RAM: 4 GB
Hard Disk Space: 6 GB
CPU: Intel Pentium 4 3 GHz (Dual core recommended)
Video Card: Nvidia GeForce 8600 GT or better
RAM: 4 GB
Hard Disk Space: 6 GB
Nexon has yet to release official system requirements for First Assault. The above First Assault system requirements are our estimates and we will revise them as soon as official data is available.
MusicFirst Assault Music & Soundtrack
Not available yet
Additional InfoFirst Assault Additional Information
Developer: Neople
Game Engine: Gamebryo
Closed Beta: April 8, 2015 - April 12, 2015 (South Korea)
Early Access: December 14, 2015 (North America)
Early Access: December 14, 2015 (North America)
Open Beta: July 28, 2016
Shut Down Date: December 6, 2017
Development History / Background:
Neople, the creators of Dungeon Fighter Online, began developing First Assault in 2011. Nexon secured the rights to publish the game shortly after in 2012. The game was formally revealed through a trailer at G-Star 2014. First Assault became the first project by a major free-to-play publisher to enter Early Access on December 14, 2015. The developers at Neople have previously stated that they wish to keep the game's atmosphere as close to the atmosphere established in the Ghost In the Shell anime as possible. The game launched on Steam as a free to play game in Open beta on July 28, 2016.
First Assault shut down on December 6th, 2017.
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Posted by1 year ago
Archived
PSSSSSSP..You there.yeah..you.wanna buy some Krytac?
Jokes aside here's the loadout...
IF you’re here, it’s because you’re a fan of Ghost in the Shell, in one or more of its variety of incarnations. Now that the obvious is out of the way, just how many of you know there’s a first-person shooter game based on the beloved franchise?
If you’re a gamer, or just a fan of the anime for all that it is, you might be willing to give it a shot. You won’t exactly need your wallets as the game is free-to-play. Dive in and see for yourself: http://store.steampowered.com/app/369200/Ghost_in_the_Shell_Stand_Alone_Complex__First_Assault_Online/
This hidden gem of a game holds much potential to be a big title. However, due to various reasons in the innermost development, the game is in trouble. It has entered a Sunset phase that is due to end December 6th. Why play a game with a death date? Here are two reasons:
- You don’t have anything to lose by trying it. You can merely enjoy it while it’s still available. It’s one-of-a-kind, so don’t let the opportunity go to waste.
- You can help save it, even just by playing and passing the word.
If you find yourself enjoying the game more than you expected, then maybe you’re willing to join the Ghost in the Shell: Sunrise campaign. We’re out to save this game from sunsetting, and we have a plan. If you’re reading this right now, you can help. There are no wasted efforts except the one that isn’t made.
We are organized, and we have begun making our moves. The gaming community is filled to the brim with talents, connections, and enthusiasm that we keep growing in every single day.
You’ve nothing to lose. Join the campaign. Become the revolution.
ask for a link to the discord if you want to know more and plus you'll meet a lot of new people that can be your friends and help you through the game even if you are playing on a toaster
38 comments
By Wesley CopelandGhost in the Shell: Stand Alone Complex Online has been announced, and beta registration is now open.
The first phase of the closed beta begins on October 1, 2015, and is due to run until October 4. The second phase, we’re told, will arrive “shortly after,” the first. Download world of warcraft free full version free. Anyone who partakes in the beta will receive an exclusive weapon skin known as “First Assault.”
Ghost In The Shell First Assault Download Free
You can sign up for the beta over on the official website.
Developed by Nexon, First Assault is a multiplayer first-person shooter. Each character comes with their own attribute system which mirrors the works of Shirow Masamune’s much-loved manga. So expect cloaking, enhanced vision, and other post-cyberpunk abilities.
First Assault is due for release on PC in early 2016.
If you’ve never watched Ghost in the Shell, you really should get on that, it's a classic. Just don’t pick up the 2.0 Blu-ray version, okay?
Wesley Copeland is a freelance news writer who writes terrible bios. For more obvious statements and Dragon Age chat, you should probably follow him on Twitter.
(Redirected from Ghost in the Shell: First Assault - Stand Alone Complex Online)
Ghost in the Shell: Stand Alone Complex - First Assault Online | |
---|---|
Developer(s) | Neople |
Publisher(s) | Nexon |
Series | Ghost in the Shell |
Engine | Gamebryo |
Platform(s) | Microsoft Windows |
Release | Closed |
Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Ghost in the Shell: Stand Alone Complex - First Assault Online (Korean: 공각기동대 온라인; Japanese: 攻殻機動隊ONLINE), also known simply as First Assault, was a free-to-play It It onlinefirst person shooter video game developed by South Korean developer Neople and published by Nexon. It was one of adaptations of the anime series Ghost in the Shell: Stand Alone Complex.
Gameplay[edit]
Ghost in the Shell: Stand Alone Complex - First Assault Online was based on the universe of Ghost in the Shell: Stand Alone Complex.[1][2] The game featured a cyborg customization feature which supported 5,000 different layouts. Players were able to share skills with nearby allies, allowing players to strategically support others, in addition to using thermoptic camouflage and power armor, and controlling various mecha.[3][4] There were PvE and PvP modes.[5] Attributes could be used to customise the player's character include power, which granted weapons, stealth (used for invisibility), detection (reconnaissance drones), and 'support' which gave the ability to construct turrets.[2]
History[edit]
Promotion at TGS 2016
The game began development in September 2011 by the same development team responsible for Dungeon Fighter Online,[3] using the Gamebryo engine.[6] In 2012, game publisher Nexon secured the rights to a Stand Alone Complex game from Kodansha.[7] In 2013, Nexon planned to release the game in the first half of 2014.[8] The first trailer for the game was unveiled during the G-STAR 2014 game exhibition in Busan.[1] The title was revealed as Ghost in the Shell: First Connection Online.[2] At the exhibition, representatives of Neople stated that the game will preserve the atmosphere of the original anime series as closely as possible.[9] In 2015, the final title was revealed as Ghost in the Shell: Stand Alone Complex - First Assault Online.[10]
A closed beta ran from October 1, 2015, to October 5, 2015.[11]First Assault Online was released on Steam as an early access title on December 14, 2015.[12] The game entered open beta on July 28, 2016.[13] The game's public beta ended on July 1, 2017. There were six official servers in 1.0 and 5 by 2.0 (two of the servers merged due to lack of player base): America Empire East, America Empire West, European Union (Previously EU East and West in 1.0), Australia, South America. There was also a Japanese version of the game which had its own servers and development (some additional features were introduced such as clans and weapon rental). There was no support for LAN or private servers.
First Assault Online was due for a 2017 worldwide release on Steam, but due to a declining player base, both the Japanese and Worldwide versions shut down.[1] The game discontinued service in Japan on November 29, 2017. Item sales ended on September 6. Players with unused consumable items by November 29 were compensated with Nexon Points on December 13. [sic][14] It was announced on August 21 that the worldwide version would follow its Japanese counterpart and be discontinued.[15] Upon notice of the discontinuation, all sales of DLC and in-game items ceased immediately. However, all weapons and attachments that could be purchased with in-game currency were lowered in price by 99%. The worldwide version officially closed on December 6, 2017.
Reception[edit]
PC Gamer's Andy Kelly described an early iteration of the early access game as 'a fairly basic FPS' and criticized interface elements and the choice to make a squad-based shooter instead of a role-playing game, though he praised First Assault Online's fidelity towards the anime.[16]
References[edit]
- ^ abcOllie Barder (November 20, 2014). ''Ghost In The Shell Online' FPS Finally Revealed'. Forbes. Archived from the original on November 21, 2014. Retrieved November 25, 2014.
- ^ abc'Ghost in the Shell Online Shooter Game Previewed in Trailer'. Anime News Network. November 21, 2014. Retrieved November 25, 2014.
- ^ ab'Ghost in the Shell Online Will Have Cyborg Customization'. Siliconera. November 24, 2014. Retrieved November 25, 2014.
- ^'[G-Star 2014]攻殻機動隊を題材にしたFPS「GHOST IN THE SHELL ONLINE」のムービーが初公開された発表会の模様をレポート'. 4gamer (in Japanese). November 21, 2014. Retrieved November 25, 2014.
- ^'넥슨, FPS 신작 '공각기동대' 2014년 상반기 공개'. Inven (in Korean). February 12, 2013. Retrieved November 25, 2014.
- ^''공각기동대 온라인', 애니 맛 그대로'. ZDNet Korea (in Korean). November 20, 2014. Retrieved November 25, 2014.
- ^Jef Reahard (December 14, 2012). 'Nexon partnering with Kodansha for Ghost in the Shell online title'. Joystiq. Retrieved November 25, 2014.
- ^'Ghost in the Shell Online Game to be 'Hacking FPS''. Anime News Network. 12 February 2013. Retrieved 18 September 2015.
- ^'공각기동대 온라인, 플레이영상 공개'. GameInsight (in Korean). November 20, 2014. Archived from the original on December 22, 2014. Retrieved November 25, 2014.
- ^'Ghost in the Shell First Assault Online Shooter Game's English Gameplay Trailer Streamed'. Anime News Network. 17 September 2015. Retrieved 18 September 2015.
- ^Administrator, CM_Tachikuddles (4 October 2015). 'CBT Extended to Monday, OCT 5 @ 10 AM PDT'. Vanilla Forums. CM Tachikuddles. Archived from the original on 5 October 2015. Retrieved 24 October 2015.
- ^'Now Available on Steam Early Access - Ghost in the Shell: Stand Alone Complex - First Assault Online'. Valve Corporation. 14 December 2015. Retrieved 2 June 2016.
- ^@First_Assault (28 July 2016). 'PLAY FREE NOW! Open Beta has officially gone live for First Assault!' (Tweet) – via Twitter.
- ^'Ghost in the Shell First Assault Online Game Shuts Down in Japan in November'. Anime News Network. August 10, 2017. Retrieved August 10, 2017.
- ^'NEXON ANNOUNCES CLOSURE OF FIRST ASSAULT IN AMERICAS, EUROPE, AND OCEANIA'. MMO Bomb. August 22, 2017. Retrieved August 23, 2017.
- ^Kelly, Andy (15 December 2015). 'Is that new Ghost in the Shell game any good?'. PC Gamer. Future plc. Retrieved 2 June 2015.
Ghost In The Shell First Assault Private Server
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Ghost_in_the_Shell:_Stand_Alone_Complex_-_First_Assault_Online&oldid=893021865'
Some countries like Philippines are not able to play the Open Beta Ghost in the Shell Stand Alone Complex First Assault Online, because of the region locked attached to the game - if you try to open the game page - it will show you an error message 'An error was encountered while processing your request: This item is currently unavailable in your region'. We tried alternative solution to play this game via via VPN and it perfectly works. See our full instruction below how to install the game and Play. Install any FREE VPN software tool, If you don't have VPN - Opera browser has free VPN - See our instruction how to activate it. https://gamingph.com/2016/09/opera-browser-offers-free-unlimited-vpn/ Change your location to any United States IP address from your VPN. When you're connected. Browse to the game page (https://store.steampowered.com/app/369200/). Then Click the Play Game button. It will now open your Steam Client, just click the Yes, Steam is installed Play this game now. The game will now install in your Steam. File Size is 2.4GB 🙂 Now Play and Enjoy the Game! Comment below if you have other suggestion or alternative solution.